|
Directed by
|
|
Nimród Antal
|
|
|
|
Written by
|
|
Alex Litvak
|
...
|
written by
|
|
Michael Finch
|
...
|
written by
|
|
Jim Thomas
|
...
|
characters
|
|
John Thomas
|
...
|
characters
|
|
Cast
|
|
Adrien Brody
|
...
|
Royce
|
|
Topher Grace
|
...
|
Edwin
|
|
Alice Braga
|
...
|
Isabelle
|
|
Walton Goggins
|
...
|
Stans
|
|
Oleg Taktarov
|
...
|
Nikolai
|
|
Laurence Fishburne
|
...
|
Ronald Noland
|
|
Danny Trejo
|
...
|
Cuchillo
|
|
Louis Ozawa
|
...
|
Hanzo
(as Louis Ozawa Changchien)
|
|
Mahershala Ali
|
...
|
Mombasa
(as Mahershalalhashbaz Ali)
|
|
Carey Jones
|
...
|
Tracker Predator
(as Carey L. Jones)
|
|
Brian Steele
|
...
|
Berserker Predator / Falconer Predator
|
|
Derek Mears
|
...
|
Classic Predator
|
|
Uncredited Cast
|
|
Aaron Richardson
|
...
|
Rocky
|
|
Produced by
|
|
Elizabeth Avellan
|
...
|
producer
|
|
John Davis
|
...
|
producer
|
|
Tom Proper
|
...
|
associate producer
|
|
Robert Rodriguez
|
...
|
producer
|
|
Bill Scott
|
...
|
co-producer
|
|
Alex Young
|
...
|
executive producer
|
|
Original Music by
|
|
John Debney
|
|
|
|
Special Effects by
|
|
Howard Adams
|
...
|
mold department: KNB EFX GROUP, INC.
|
|
Jaremy Aiello
|
...
|
sculptor: KNB EFX GROUP, INC.
|
|
Dian Bachar
|
...
|
purchasing: KNB EFX GROUP, INC.
|
|
Randy Ball
|
...
|
accounting: KNB EFX GROUP, INC.
|
|
Travis Berger
|
...
|
mold department: KNB EFX GROUP, INC.
|
|
June Brickman
|
...
|
Puppeteer
|
|
David A. Brooke
|
...
|
mold department: KNB EFX GROUP, INC.
|
|
Michael Broom
|
...
|
creature designer: KNB EFX GROUP, INC.
|
|
Wes C. Caefer
|
...
|
puppeteer: K.N.B. Effects Group
|
|
Regina Castruita
|
...
|
assistant office coordinator: KNB EFX GROUP, INC.
|
|
Chris Cera
|
...
|
art department: KNB EFX Group
|
|
Shea Clayton
|
...
|
project manager: Bone Clones
|
|
Judith A. Cory
|
...
|
puppeteer: K.N.B. Effects Group
|
|
Barry Crane
|
...
|
mold department: KNB EFX GROUP, INC.
|
|
John Criswell
|
...
|
mechanical department: KNB EFX GROUP, INC.
|
|
Gino Crognale
|
...
|
sculptor: KNB EFX GROUP, INC.
|
|
Brian Cross
|
...
|
special effects technician
|
|
Cory Czekaj
|
...
|
mold department: KNB EFX GROUP, INC.
|
|
Jeff L. Deist
|
...
|
mold department: KNB EFX GROUP, INC.
|
|
Alex Diaz
|
...
|
painter: KNB EFX GROUP, INC.
|
|
Jeff Edwards
|
...
|
mechanical department: KNB EFX GROUP, INC.
|
|
John Paul Fedele
|
...
|
art department: KNB EFX Group
|
|
Terri Fluker
|
...
|
specialty costume fabricator: KNB EFX GROUP, INC.
|
|
Armando Franco
|
...
|
special effects technician
|
|
Joe Giles
|
...
|
mold department: KNB EFX GROUP, INC..
|
|
Brian Goehring
|
...
|
mold department: KNB EFX GROUP, INC.
|
|
Marion Held-Bixby
|
...
|
art department: KNB EFX Group
|
|
Brian Hillard
|
...
|
mold department: KNB EFX GROUP, INC.
|
|
Jeff Himmel
|
...
|
specialty costume supervisor: KNB EFX GROUP, INC.
|
|
Grady Holder
|
...
|
art department: KNB EFX Group / special effects makeup: K.N.B. EFX Group
|
|
Allan B. Holt
|
...
|
mold department: KNB EFX GROUP, INC.
|
|
Yanick Houle
|
...
|
3d artist: Ubisoft Digital Arts
|
|
Akihito Ikeda
|
...
|
sculptor: KNB EFX GROUP, INC.
|
|
Garrett Immel
|
...
|
sculptor: KNB EFX GROUP, INC.
|
|
Samantha Inoue Harte
|
...
|
special effects makeup
|
|
Carey Jones
|
...
|
art department: KNB EFX Group
|
|
Steve Katz
|
...
|
foam department: KNB EFX GROUP, INC.
|
|
Derek Krout
|
...
|
foam department supervisor: KNB EFX GROUP, INC.
|
|
Mike Lachimia
|
...
|
foam department: KNB EFX GROUP, INC.
|
|
Marcus LaPorte
|
...
|
mold maker / special effects technician
|
|
Landon Lau
|
...
|
special effects technician: Hawaii
|
|
James Leonard
|
...
|
mold department supervisor: KNB EFX GROUP, INC.
|
|
Gil Liberto
|
...
|
mold department: KNB EFX GROUP, INC.
|
|
Pascal Lortie-Langlois
|
...
|
3d artist: Ubisoft Digital Arts
|
|
Casey Love
|
...
|
painter: KNB EFX GROUP, INC.
|
|
Auwae Noa Kepoikai Lyons Jr.
|
...
|
special effects technician: Hawaii
|
|
Mark Maitre
|
...
|
sculptor: KNB EFX GROUP, INC.
|
|
Wes Mattox
|
...
|
special effects technician
|
|
James W. McCormick
|
...
|
special effects technician
|
|
John McLeod
|
...
|
special effects coordinator
|
|
Barry McQueary
|
...
|
special effects
|
|
Michelle Millay
|
...
|
sculptor: KNB EFX GROUP, INC.
|
|
Bruce D. Mitchell
|
...
|
specialty costume fabricator: KNB EFX GROUP, INC.
|
|
Anthony Montenegro
|
...
|
special effects technician
|
|
Joe Montenegro
|
...
|
special effects coordinator
|
|
Clare Mulroy
|
...
|
specialty costume fabricator: KNB EFX GROUP, INC.
|
|
Morgan Muta
|
...
|
art department: KNB EFX Group
|
|
Sam Nicholson
|
...
|
puppeteer: K.N.B. Effects Group
|
|
Greg Nicotero
|
...
|
creature effects supervisor
|
|
Michael O'Brien
|
...
|
sculptor: KNB EFX GROUP, INC.
|
|
Joey Orosco
|
...
|
sculptor: KNB EFX GROUP, INC.
|
|
Tijen Osman
|
...
|
puppeteer
|
|
Gary Pawlowski
|
...
|
mold department: KNB EFX GROUP, INC.
|
|
Joe Perez
|
...
|
special effects technician
|
|
Charles Raymond
|
...
|
special effects technician: Hawaii
|
|
Dirk Rogers
|
...
|
art department: KNB EFX Group
|
|
Michael Ross
|
...
|
mold department: KNB EFX GROUP, INC.
|
|
Frank Rydberg
|
...
|
mold department: KNB EFX Group
|
|
Jordu Schell
|
...
|
sculptor
|
|
Caleb Schneider
|
...
|
mechanical department: KNB EFX GROUP, INC.
|
|
Walter Schneider
|
...
|
model maker
|
|
Andy Schoneberg
|
...
|
painter: KNB EFX GROUP, INC.
|
|
Shannon Shea
|
...
|
project supervisor: KNB EFX GROUP, INC.
|
|
Robert Simokovic
|
...
|
special effects foreman
|
|
Mike Su'a
|
...
|
special effects technician: Hawaii
|
|
Kathy Sully
|
...
|
specialty costume fabricator: KNB EFX GROUP, INC.
|
|
Veronica Torres
|
...
|
office coordinator: KNB EFX GROUP, INC.
|
|
Wayne Toth
|
...
|
mechanical department: KNB EFX GROUP, INC.
|
|
Bob Trevino
|
...
|
special effects foreman
|
|
Patricia Urias
|
...
|
foam department: KNB EFX GROUP, INC.
|
|
A.J. Venuto
|
...
|
lead mold maker: KNB EFX GROUP, INC.
|
|
Pierre Vial
|
...
|
special effects technician
|
|
Hill Vinot
|
...
|
mold maker: KNB
|
|
Joseph Walker
|
...
|
special effects technician
|
|
Kevin Wasner
|
...
|
painter: KNB EFX GROUP, INC.
|
|
Carrin Welch
|
...
|
special effects buyer
|
|
John Wheaton
|
...
|
creature designer: KNB EFX GROUP, INC.
|
|
Michael E. Wilks
|
...
|
special effects technician
|
|
Don Williams
|
...
|
special effects technician
|
|
David Wogh
|
...
|
mechanical department supervisor: KNB EFX GROUP, INC.
|
|
Dick Wood
|
...
|
special effects supervisor
|
|
Jeffery D. Woodrel
|
...
|
special effects technician
|
|
Chris Zega
|
...
|
art department: KNB EFX Group
|
|
Jake McKinnon
|
...
|
mechanical department: KNB EFX GROUP, INC.
|
|
Visual Effects by
|
|
Shaun Friedberg 'Pyrokinesis'
|
...
|
layout technical director: Weta Digital
|
|
Maximilien Albert
|
...
|
3d artist: Ubisoft Digital Arts / modeler
|
|
Alexandre Alin
|
...
|
visual effects artist
|
|
Stephen Allison
|
...
|
wrangler: Weta Digital
|
|
Michael Archambault
|
...
|
3d artist: Ubisoft Digital Arts
|
|
Marc Aubry
|
...
|
animator: Hybride
|
|
Marie-Josee Auclair
|
...
|
2d artist: Ubisoft Digital Arts
|
|
Jerome Bacquet
|
...
|
visual effects supervisor: Hybride Technologies
|
|
Simon Baker
|
...
|
effects assistant technical director: WETA Digital
|
|
Olivier Barbeau
|
...
|
visual effects artist: Hybride Technologies
|
|
Patrice-Alain Barrette
|
...
|
digital compositor: Hybride
|
|
Michel Barrière
|
...
|
compositing supervisor: Hybride
|
|
Olivier Beaulieu
|
...
|
digital compositor: Hybride
|
|
Michaël Bentitou
|
...
|
textures & lighting: Hybride
|
|
Hugo Bergeron
|
...
|
3d artist: Ubisoft Digital Arts
|
|
Didier Bertrand
|
...
|
digital compositor: Hybride
|
|
Louise Bertrand
|
...
|
bidding producer: Hybride
|
|
Isabelle Bismuth
|
...
|
management team: Ubisoft Digital Arts
|
|
Pierre Blain
|
...
|
lead digital compositor: Hybride
|
|
Raphaele Blanchard
|
...
|
tracking artist: Hybride
|
|
Jason Bohbot
|
...
|
technical support: Hybride
|
|
Cédric Bonnaffoux
|
...
|
technical support: Hybride
|
|
Maryse Bouchard
|
...
|
textures & lighting: Hybride
|
|
Caroline Boulay
|
...
|
3d artist: Ubisoft Digital Arts
|
|
Adam Bradley
|
...
|
senior roto/paint artist: Weta Digital
|
|
Neal Bradshaw
|
...
|
3d scan technician: Gentle Giant Studios
|
|
Frederic Breault
|
...
|
lead: Ubisoft Digital Arts
|
|
Caroline Brien
|
...
|
digital compositor: Hybride
|
|
Rodney Brunet
|
...
|
visual effects supervisor: Troublemaker Digital
|
|
Maru Buendia-Senties
|
...
|
on-set visual effects assistant
|
|
Joerg W. Bungert
|
...
|
digital colourist
|
|
Caroline Bélisle
|
...
|
administration: Hybride
|
|
Jon Campfens
|
...
|
visual effects artist: Hybride Technologies
|
|
Marc-Andre Carbonneau
|
...
|
supervisor: Ubisoft Digital Arts
|
|
Rodrigo Carrasco
|
...
|
3d scan technician: Gentle Giant Studios
|
|
Taylor Carrasco
|
...
|
animation technical director
|
|
Steve Casa
|
...
|
3d scan technician
|
|
Julien Chabot
|
...
|
textures & lighting: Hybride
|
|
François Chancrin
|
...
|
lead animator: Hybride
|
|
Benjamin Charron
|
...
|
technical crew: Ubisoft Digital Arts
|
|
Matthieu Chatelier
|
...
|
digital compositor: Hybride
|
|
Jason K.S. Cheung
|
...
|
production engineer: Weta Digital
|
|
Stephane Chevalier
|
...
|
technical crew: Ubisoft Digital Arts
|
|
Virginie Cinq-Mars
|
...
|
3d artist: Ubisoft Digital Arts
|
|
Vincent Clemencon
|
...
|
fx artist: Hybride
|
|
Raonull Conover
|
...
|
3d artist: Ubisoft Digital Arts
|
|
Shane Cooper
|
...
|
visual effects software developer
|
|
Christopher Corona
|
...
|
graphics assistant: Troublemaker Digital
|
|
Thiago Costa
|
...
|
technical crew: Ubisoft Digital Arts
|
|
Mélanie Cotton
|
...
|
technical support: Hybride
|
|
Joanie Croteau
|
...
|
production assistant: Hybride
|
|
Magdalena Dadela
|
...
|
3d artist: Ubisoft Digital Arts
|
|
Christophe Damiano
|
...
|
textures & lighting: Hybride
|
|
Emily Davis
|
...
|
visual effects coordinator: Troublemaker Digital
|
|
Yoshi DeHerrera
|
...
|
3d scan technician
|
|
Andrew Dela Cruz
|
...
|
flame artist: Troublemaker Digital
|
|
Thierry Delattre
|
...
|
visual effects supervisor: Hybride
|
|
Mahesh Desai
|
...
|
scanning and coloring
|
|
Eric Desaulniers
|
...
|
3d artist: Ubisoft Digital Arts
|
|
Stephanie Desforges
|
...
|
3d artist: Ubisoft Digital Arts
|
|
Philippe Desiront
|
...
|
lead: Ubisoft Digital Arts
|
|
Luc Desmarais
|
...
|
technical support: Hybride
|
|
Anouk Deveault-Moreau
|
...
|
visual effects coordinator: Hybride
|
|
Sebastien Dostie
|
...
|
visual effects supervisor: Ubisoft Digital Arts
|
|
Mathieu Dufresne
|
...
|
supervisor: Ubisoft Digital Arts
|
|
Philippe Dugas
|
...
|
lead: Ubisoft Digital Arts
|
|
Lafleche Dumais
|
...
|
computer graphics supervisor: Hybride
|
|
Mathieu Dupuis
|
...
|
lead digital compositor: Hybride
|
|
Dwayne Lance Elahie
|
...
|
technical director: Hybride
|
|
Sam Eniojukan
|
...
|
3d artist: Ubisoft Digital Arts
|
|
Chris Esquivel
|
...
|
visual effects assistant: Troublemaker Digital / visual effects post-production supervisor: Troublemaker Digital
|
|
Lawrence Fagan
|
...
|
spydercam flight control
|
|
Jean-Pierre Flayeux
|
...
|
compositing supervisor: Hybride
|
|
David Forest
|
...
|
3d artist: Ubisoft Digital Arts
|
|
Steve Fraser
|
...
|
lead: Ubisoft Digital Arts
|
|
Steve Fraser
|
...
|
texture artist
|
|
Anthony Fung
|
...
|
digital artist
|
|
Yanick Gaudreau
|
...
|
textures & lighting: Hybride
|
|
Stephan Gervais
|
...
|
technical support: Hybride
|
|
Richard Gordoa
|
...
|
senior compositor: Troublemaker Digital
|
|
Charles Granger
|
...
|
compositing supervisor: Hybride
|
|
Adam Gravois
|
...
|
3D artist: Troublemaker Digital
|
|
Veronique Guay
|
...
|
digital compositor: Hybride
|
|
Dean Guiliotis
|
...
|
digital compositor: Hybride
|
|
Myléne Guérin
|
...
|
visual effects coordinator: Hybride
|
|
Quentin Hema
|
...
|
digital paint supervisor: Weta Digital
|
|
Tim Hey
|
...
|
digital compositor: Weta Digital
|
|
Nadine Homier
|
...
|
digital compositor: Hybride
|
|
Yanick Houle
|
...
|
3d artist: Ubisoft Digital Arts
|
|
Sébastien Jacob
|
...
|
digital compositor: Hybride
|
|
Samuel Jacques
|
...
|
3d artist: Ubisoft Digital Arts
|
|
Joseph Kasparian
|
...
|
lead textures & lighting: Hybride
|
|
Anne Kim
|
...
|
digital compositor: Hybride
|
|
Mark Kinkelin
|
...
|
digital compositor: Hybride
|
|
Sergei Koudriautsev
|
...
|
senior camera technical director
|
|
Dorota Kowalska
|
...
|
visual effects
|
|
Alex Kramer
|
...
|
senior camera technical director: Weta Digital
|
|
Lars Kramer
|
...
|
camera tracker
|
|
Dave Kujawski
|
...
|
production engineer: weta digital
|
|
Anouk L'Heureux
|
...
|
visual effects coordinator: Hybride
|
|
Keith Lackey
|
...
|
technical director: Weta Digital
|
|
Alain Lacroix
|
...
|
lead 3d layout artist: Hybride
|
|
Benoit Ladouceur
|
...
|
3d artist: Ubisoft Digital Arts
|
|
Myriam Laforest
|
...
|
3d artist: Ubisoft Digital Arts
|
|
Mathieu Lalonde
|
...
|
modeler: Hybride
|
|
Julien-Alexandre Lambert
|
...
|
technical director: Hybride
|
|
Nancy Lamontagne
|
...
|
visual effects coordinator: Hybride
|
|
Vassilios Lanaris
|
...
|
textures & lighting: Hybride
|
|
Catherine Langevin
|
...
|
3d artist: Ubisoft Digital Arts
|
|
Anne Le Bouyonnec
|
...
|
management team: Ubisoft Digital Arts
|
|
Evelyne Leblond
|
...
|
digital compositor: Hybride
|
|
Mathieu Leclaire
|
...
|
technical director: Hybride
|
|
Daniel Leduc
|
...
|
visual effects producer: Hybride
|
|
Francois Leduc
|
...
|
lead digital compositor: Hybride
|
|
Samuel Lepage-Bedard
|
...
|
production assistant: Hybride
|
|
Danny Levesque
|
...
|
effects animator: Hybride
|
|
Joan Daniel Lillo
|
...
|
technical crew: Ubisoft Digital Arts
|
|
Juan Lopez
|
...
|
visual effects artist
|
|
Pascal Lortie-Langlois
|
...
|
3d artist: Ubisoft Digital Arts
|
|
Martine Losier
|
...
|
visual effects coordinator: Hybride
|
|
Daniel Macarin
|
...
|
3D lighting lead: Weta Digital
|
|
Frederic Madore
|
...
|
lead: Ubisoft Digital Arts
|
|
Jocelyn Maher
|
...
|
digital compositor: Hybride
|
|
Stephane Mailet
|
...
|
tracking artist: Hybride
|
|
Jacques Marchand
|
...
|
lead: Ubisoft Digital Arts
|
|
Richard Martin
|
...
|
compositing supervisor: Hybride
|
|
Louise Mcdonald
|
...
|
2d artist: Ubisoft Digital Arts
|
|
David McKay
|
...
|
tracking artist: Hybride
|
|
Donal McMullan
|
...
|
production engineer: Weta Digital
|
|
Renton McNeill
|
...
|
wrangler: Weta Digital
|
|
Frederic Medioni
|
...
|
lead tracking artist: Hybride
|
|
Francois Metivier
|
...
|
digital compositor: Hybride
|
|
Ron E.J. Miller
|
...
|
creature facial lead technical director: WETA Digital
|
|
Belly Mingmuong
|
...
|
production assistant: Hybride
|
|
Benoit Moniere
|
...
|
technical crew: Ubisoft Digital Arts
|
|
Leah Montagnino
|
...
|
special still photography
|
|
Christian Morin
|
...
|
digital compositor: Hybride
|
|
Hytham Morsy
|
...
|
3d artist: Ubisoft Digital Arts
|
|
Martin Mousseau
|
...
|
animator: Hybride
|
|
Arwen Munro
|
...
|
layout department manager: Weta Digital
|
|
Michel Murdock
|
...
|
visual effects financial controller: Hybride
|
|
Eric Noel
|
...
|
technical crew: Ubisoft Digital Arts
|
|
Nicolas-Alexandre Noel
|
...
|
computer graphics supervisor: Hybride
|
|
Sean O'Connor
|
...
|
digital compositor: Hybride
|
|
James Ogle
|
...
|
lead digital modeler / lead modeler: Weta Digital
|
|
Chris Olivia
|
...
|
visual effects supervisor: Troublemaker Digital / visual effects supervisor: Troublemaker Studios
|
|
Marie-Josée Ouellet
|
...
|
management team: Ubisoft Digital Arts
|
|
Olivier Painchaud
|
...
|
technical support: Hybride
|
|
Stéphane Paradis
|
...
|
digital compositor: Hybride
|
|
Patrick Parenteau
|
...
|
3d artist: Ubisoft Digital Arts
|
|
Jean-Francois Patenaude
|
...
|
technical crew: Ubisoft Digital Arts
|
|
Benoit Pelchat
|
...
|
visual effects supervisor: Ubisoft Digital Arts
|
|
Steve Pelchat
|
...
|
3d layout artist: Hybride
|
|
Patrick Piche
|
...
|
lead technical director: Hybride
|
|
Eric Ponton
|
...
|
digital compositor: Hybride
|
|
Sonia Pronovost
|
...
|
animator: Hybride
|
|
Jabbar Raisani
|
...
|
visual effects on-set supervisor
|
|
Biju Ramachadran
|
...
|
technical crew: Ubisoft Digital Arts
|
|
Pierre Raymond
|
...
|
visual effects executive producer: Hybride
|
|
Paul Redican
|
...
|
compositor
|
|
Charles Richer
|
...
|
digital compositor: Ubisoft Digital Arts
|
|
Sébastien Rioux
|
...
|
digital compositor: Hybride
|
|
David Roberge
|
...
|
modeler: Hybride
|
|
Robert Rodriguez
|
...
|
visual effects executive producer: Troublemaker Digital
|
|
Guillaume Ruegg
|
...
|
textures & lighting: Hybride
|
|
Jean-Sébastien Savard
|
...
|
2d artist: Ubisoft Digital Arts
|
|
Katy Savoie
|
...
|
digital compositor: Hybride
|
|
François Schmitt
|
...
|
digital compositor: Hybride Technologies
|
|
Todd Semmes
|
...
|
spydercam coordinator/rigging
|
|
Stephen Smart
|
...
|
wrangler: Weta Digital
|
|
Gregory L. Smith
|
...
|
visual effects technical artist: Troublemaker Studios
|
|
Travis Smith
|
...
|
visual effects editor
|
|
Nathan Srigley
|
...
|
effects animator: Hybride
|
|
Guillaume St-Aubin-Seers
|
...
|
digital compositor: Hybride
|
|
Albrecht Steinmetz
|
...
|
camera lead: Weta Digital
|
|
Frederick George Stuhrberg
|
...
|
3D scanning
|
|
Masaya Suzuki
|
...
|
senior texture artist: Weta Digital
|
|
Jonathan Swartz
|
...
|
lighting technical director
|
|
Steve Switaj
|
...
|
motion control operator
|
|
Josef Sy
|
...
|
animator: Hybride
|
|
Charles Tait
|
...
|
compositor
|
|
Sylvie Talbot
|
...
|
communications: Hybride
|
|
Jalal Tchelebi
|
...
|
technical director: Hybride
|
|
Philippe Theroux
|
...
|
computer graphics supervisor: Hybride
|
|
Gaetan Thiffault
|
...
|
lead effects animator: Hybride
|
|
Alex Toader
|
...
|
visual development / visual effects supervisor: Troublemaker Digital
|
|
Quoc-Nghi Tran
|
...
|
3d artist: Ubisoft Digital Arts
|
|
Anne Tremblay
|
...
|
communications: Hybride
|
|
Dominic Tremblay
|
...
|
2d artist: Ubisoft Digital Arts
|
|
Jean-Jacques Tremblay
|
...
|
management team: Ubisoft Digital Arts
|
|
Marco Tremblay
|
...
|
lead modeler: Hybride
|
|
Véronique Tremblay
|
...
|
production assistant: Hybride
|
|
Yves Tremblay
|
...
|
digital compositor: Hybride
|
|
Jean-René Trudel
|
...
|
lead: Ubisoft Digital Arts
|
|
Raphael Valle
|
...
|
digital compositor: Hybride
|
|
Parker Vandergriff
|
...
|
visual effects assistant: Troublemaker Digital
|
|
Luc Veillette
|
...
|
3d artist: Ubisoft Digital Arts
|
|
Jean Frédéric Veilleux
|
...
|
compositor: Hybride
|
|
Celine Velasco
|
...
|
textures & lighting: Hybride
|
|
Valérie Villeneuve
|
...
|
textures & lighting: Hybride
|
|
Kurt Volk
|
...
|
lead graphic designer: Troublemaker Digital
|
|
Rich Volp
|
...
|
spydercam flight control
|
|
Brad Waddingham
|
...
|
3d artist: Ubisoft Digital Arts
|
|
Paul Waggoner
|
...
|
technical animator: genalist / technical artist: Troublemaker Digital
|
|
Sean Noel Walker
|
...
|
lighting technical director
|
|
Conal Wenn
|
...
|
3d layout artist: Hybride
|
|
Michael D. Werckle
|
...
|
3D artist: Troublemaker Digital
|
|
Deborah Zadzora
|
...
|
administration: Hybride
|
|
Hubert Zapalowicz
|
...
|
digital artist
|
|
Georgy Arevshatov
|
...
|
senior texture artist: Weta Digital
|
|
Pierrot Berube
|
...
|
production assistant: Hybride
|
|
Jeff Capogreco
|
...
|
cg supervisor: Weta Digital
|
|
Christina Garberson
|
...
|
visual effects executive
|
|
Brian Goodwin
|
...
|
visual effects artist
|
|
Thomas Mathai
|
...
|
data manager
|
|
Craig Douglas Rattray
|
...
|
production runner
|
|
Cameron Smith
|
...
|
lead compositor: Weta Digital
|
|
Stunts
|
|
Hank Amos
|
...
|
stunts
|
|
Joey Anaya
|
...
|
stunts / stunt double: Adrien Brody
|
|
Steve Boyles
|
...
|
stunts
|
|
Bob Brown
|
...
|
stunts
|
|
Jeff Dashnaw
|
...
|
stunt coordinator
|
|
Steve M. Davison
|
...
|
stunt coordinator / stunts
|
|
Jeremy Fitzgerald
|
...
|
stunt: Classic Predator
|
|
Dick Hancock
|
...
|
stunts
|
|
Michael Hansen
|
...
|
stunts / stunt double
|
|
Ryan Happy
|
...
|
stunts
|
|
Brian L. Keaulana
|
...
|
stunts
|
|
James C. Lewis
|
...
|
stunts
|
|
Tara Macken
|
...
|
stunts
|
|
David Major
|
...
|
stunts
|
|
Norman Mora
|
...
|
stunts / stunt double
|
|
Brian Munce
|
...
|
stunts / stunt double
|
|
Heidi Pascoe
|
...
|
stunts / stunt double
|
|
Dana Reed
|
...
|
stunts / stunt double: Alice Bragga
|
|
Troy Robinson
|
...
|
stunts
|
|
Matthew Rugetti
|
...
|
stunt performer
|
|
James Ryan
|
...
|
stunts
|
|
Ryan Ryusaki
|
...
|
stunts
|
|
Jon Sakata
|
...
|
stunts
|
|
Denise Sanders
|
...
|
stunts
|
|
Tom Sanders
|
...
|
stunts
|
|
David Schultz
|
...
|
stunts
|
|
Tim Trella
|
...
|
stunts
|
|
Aaron Walters
|
...
|
stunts
|
|
Mike Weis
|
...
|
stunts / utility stunts
|
|
Thanks
|
|
Lee Leffingwell
|
...
|
the producers wish to thank for their assistance
|
|
Anita Perry
|
...
|
the producers wish to thank for their assistance
|
|
Rick Perry
|
...
|
the producers wish to thank for their assistance
|